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[April 2016] State of the Community
#21
I do sincerely apologies for my lack of attendance here, I needed to get my own ducks in a row and I neglected to check in here.

I don't mean any of this to justify my not being here, but for some context. I lost my job at the end of May, not too long after that announcement. Most of my time and effort went into trying to find a new job. In June, I came across a prospective position, however it was something that would take time to prepare for. Gaming was also not cutting it for stress relief, so I dove deep into another hobby of mine and more or less committed to many different things to keep my mind off of my lack of a job. After a ton of hard work and perseverance, the prospective job from June became a reality at the end of September and I am now currently employed again. Given my last job was for a startup and my new job is quite corporate, I wasn't sure what to expect, and put a lot of time and effort into trying to go above and beyond. Managing my time outside of work is a challenge I have been trying to work on and is most definitely one of my goals this year.

Moving on to the community, I have a few thoughts here. As the owner, I have three primary obligations. To keep the servers running at a very low level (the actual code and system itself), to handle the financials, and to pick somebody to run the modmin team and by extension, the community. I have no issues with the first and second, however I have most definitely failed to meet my third obligation. The question shouldn't be about the ownership of the server, rather who is most qualified to rebuild the community.

The biggest thing I've noticed at TG from when I first joined to now, is that this community has shifted away from a healthy balance of randoms and members to almost completely being dominated by personalities. This creates an interesting effect, where people generally hop on when they see certain others get on, and they tend to leave when those people leave as well. This is not sustainable in the long run, as demonstrated over the last year. So the question is, what can we do to fix this?
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#22
(05-01-2017, 06:38 AM)☭ Prince Taurvi Wrote: I do sincerely apologies for my lack of attendance here, I needed to get my own ducks in a row and I neglected to check in here.

I don't mean any of this to justify my not being here, but for some context. I lost my job at the end of May, not too long after that announcement. Most of my time and effort went into trying to find a new job. In June, I came across a prospective position, however it was something that would take time to prepare for. Gaming was also not cutting it for stress relief, so I dove deep into another hobby of mine and more or less committed to many different things to keep my mind off of my lack of a job. After a ton of hard work and perseverance, the prospective job from June became a reality at the end of September and I am now currently employed again. Given my last job was for a startup and my new job is quite corporate, I wasn't sure what to expect, and put a lot of time and effort into trying to go above and beyond. Managing my time outside of work is a challenge I have been trying to work on and is most definitely one of my goals this year.

Moving on to the community, I have a few thoughts here. As the owner, I have three primary obligations. To keep the servers running at a very low level (the actual code and system itself), to handle the financials, and to pick somebody to run the modmin team and by extension, the community. I have no issues with the first and second, however I have most definitely failed to meet my third obligation. The question shouldn't be about the ownership of the server, rather who is most qualified to rebuild the community.

The biggest thing I've noticed at TG from when I first joined to now, is that this community has shifted away from a healthy balance of randoms and members to almost completely being dominated by personalities. This creates an interesting effect, where people generally hop on when they see certain others get on, and they tend to leave when those people leave as well. This is not sustainable in the long run, as demonstrated over the last year. So the question is, what can we do to fix this?
Is it even possible to fix at this point?
As has been stated, most people moved on to other games/communities long ago.

I have always loved the TG group & servers, but how plausible is it to rebuild & grow?
I'd be willing to populate a TTT server anytime I'm around, and I do enjoy Morbus, so I can try to populate either server when I have the time. Admittedly, I won't sit on an empty server, as my free time is also limited.

If others are willing to make an effort, perhaps TG can live on.
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#23
(05-01-2017, 12:20 PM)Jerry Hat Trick Wrote: If others are willing to make an effort, perhaps TG can live on.

This more than anything.
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#24
Well personally, I would be horrid as a server admin, because I tend to rage a bit too quickly.
I was once Forum Mod, but there is hardly a need for more than 1, and should activity increase, I'm sure Dinomoto would have it covered.
I really don't see how I can be of any real help?
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#25
Back when we tried to get people together last year, on the first time we had around 16 people...

All you need is for someone to invite their friends, who then invites their friends, etc etc and for them to show up (the hardest part)

The game itself most likely doesn't matter nearly as much as who shows as we went through multiple games and had fun on them all

Dunno what game would be best for servers though, as Gmod is basically dead if you look at the ratio of alive servers vs dead
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#26
Sorry to hear about job loss Taurvi. That really sucks. Any luck so far?
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#27
(06-05-2017, 07:07 PM)CoolHandWiz Wrote: Sorry to hear about job loss Taurvi. That really sucks. Any luck so far?

Oh yeah, I have a much better and exciting job now.

I do have a few friends who might be interested in this sort of game. I can't promise I'll be on everyday, but I'll try to be on the server sometime in the next weeks.
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#28
(06-18-2017, 08:34 AM)☭ Prince Taurvi Wrote:
(06-05-2017, 07:07 PM)CoolHandWiz Wrote: Sorry to hear about job loss Taurvi. That really sucks. Any luck so far?

Oh yeah, I have a much better and exciting job now.

I do have a few friends who might be interested in this sort of game. I can't promise I'll be on everyday, but I'll try to be on the server sometime in the next weeks.

Happy to hear! You should let me know if you ever come to NYC.
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#29
I actually come by NYC every March/April Smile
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